Adds DLSS
This commit is contained in:
8
.idea/.idea.lidarforest.dir/.idea/misc.xml
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8
.idea/.idea.lidarforest.dir/.idea/misc.xml
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@@ -1,8 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="SwUserDefinedSpecifications">
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<option name="specTypeByUrl">
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<map />
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</option>
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</component>
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</project>
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSS.dll
Normal file
BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSS.dll
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSS.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSS.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSSBlueprint.dll
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSSBlueprint.dll
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSSBlueprint.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSSBlueprint.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSSEditor.dll
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSSEditor.dll
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSSEditor.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSSEditor.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSSUtility.dll
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Plugins/DLSS/Binaries/Win64/UE4Editor-DLSSUtility.dll
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSSUtility.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-DLSSUtility.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXD3D11RHI.dll
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXD3D11RHI.dll
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXD3D11RHI.pdb
Normal file
BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXD3D11RHI.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXD3D12RHI.dll
Normal file
BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXD3D12RHI.dll
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXD3D12RHI.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXD3D12RHI.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXRHI.dll
Normal file
BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXRHI.dll
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXRHI.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXRHI.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXVulkanRHI.dll
Normal file
BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXVulkanRHI.dll
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXVulkanRHI.pdb
Normal file
BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXVulkanRHI.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXVulkanRHIPreInit.dll
Normal file
BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXVulkanRHIPreInit.dll
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXVulkanRHIPreInit.pdb
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BIN
Plugins/DLSS/Binaries/Win64/UE4Editor-NGXVulkanRHIPreInit.pdb
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15
Plugins/DLSS/Binaries/Win64/UE4Editor.modules
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15
Plugins/DLSS/Binaries/Win64/UE4Editor.modules
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@@ -0,0 +1,15 @@
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{
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"BuildId": "17155196",
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"Modules":
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{
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"DLSS": "UE4Editor-DLSS.dll",
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"DLSSBlueprint": "UE4Editor-DLSSBlueprint.dll",
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"DLSSEditor": "UE4Editor-DLSSEditor.dll",
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"DLSSUtility": "UE4Editor-DLSSUtility.dll",
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"NGXD3D11RHI": "UE4Editor-NGXD3D11RHI.dll",
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"NGXD3D12RHI": "UE4Editor-NGXD3D12RHI.dll",
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"NGXRHI": "UE4Editor-NGXRHI.dll",
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"NGXVulkanRHI": "UE4Editor-NGXVulkanRHI.dll",
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"NGXVulkanRHIPreInit": "UE4Editor-NGXVulkanRHIPreInit.dll"
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}
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}
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@@ -0,0 +1,189 @@
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#undef DLSS_API
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#undef UE_IS_ENGINE_MODULE
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#undef DEPRECATED_FORGAME
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#define DEPRECATED_FORGAME DEPRECATED
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#undef UE_DEPRECATED_FORGAME
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#define UE_DEPRECATED_FORGAME UE_DEPRECATED
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#define IS_PROGRAM 0
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#define UE_GAME 1
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#define ENABLE_PGO_PROFILE 0
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#define USE_VORBIS_FOR_STREAMING 1
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#define USE_XMA2_FOR_STREAMING 1
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#define WITH_DEV_AUTOMATION_TESTS 1
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#define WITH_PERF_AUTOMATION_TESTS 1
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#define UNICODE 1
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#define _UNICODE 1
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#define __UNREAL__ 1
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#define IS_MONOLITHIC 1
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#define WITH_ENGINE 1
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#define WITH_UNREAL_DEVELOPER_TOOLS 1
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#define WITH_APPLICATION_CORE 1
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#define WITH_COREUOBJECT 1
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#define USE_STATS_WITHOUT_ENGINE 0
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#define WITH_PLUGIN_SUPPORT 0
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#define WITH_ACCESSIBILITY 1
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#define WITH_PERFCOUNTERS 0
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#define USE_LOGGING_IN_SHIPPING 0
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#define WITH_LOGGING_TO_MEMORY 0
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#define USE_CACHE_FREED_OS_ALLOCS 1
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#define USE_CHECKS_IN_SHIPPING 0
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#define USE_ESTIMATED_UTCNOW 0
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#define WITH_EDITOR 0
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#define WITH_EDITORONLY_DATA 0
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#define WITH_SERVER_CODE 1
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#define WITH_PUSH_MODEL 0
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#define WITH_CEF3 1
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#define WITH_LIVE_CODING 1
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#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
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#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
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#define UBT_MODULE_MANIFEST "UE4.modules"
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#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
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#define UBT_COMPILED_PLATFORM Win64
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#define UBT_COMPILED_TARGET Game
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#define UE_APP_NAME "UE4"
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#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
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#define NDIS_MINIPORT_MAJOR_VERSION 0
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#define WIN32 1
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#define _WIN32_WINNT 0x0601
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#define WINVER 0x0601
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#define PLATFORM_WINDOWS 1
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#define PLATFORM_MICROSOFT 1
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#define OVERRIDE_PLATFORM_HEADER_NAME Windows
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#define RHI_RAYTRACING 1
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#define NDEBUG 1
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#define UE_BUILD_DEVELOPMENT 1
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#define UE_IS_ENGINE_MODULE 0
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#define UE_PROJECT_NAME lidarforest
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#define UE_TARGET_NAME lidarforest
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#define DLSS_ENGINE_SUPPORTS_CSSPD 1
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#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
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#define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1
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#define DLSS_ENGINE_HAS_AAM_TSR 0
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#define DLSS_ENGINE_HAS_GTEMPORALUPSCALER 1
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#define UE_MODULE_NAME "DLSS"
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#define UE_PLUGIN_NAME "DLSS"
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#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
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#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
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#define DEPRECATED_FORGAME DEPRECATED
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#define UE_DEPRECATED_FORGAME UE_DEPRECATED
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#define UE_ENABLE_ICU 1
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#define WITH_VS_PERF_PROFILER 0
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#define WITH_DIRECTXMATH 0
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#define WITH_MALLOC_STOMP 1
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#define CORE_API
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#define TRACELOG_API
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#define UNIQUENETID_ESPMODE ESPMode::Fast
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#define COREUOBJECT_API
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#define ENGINESETTINGS_API
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#define INCLUDE_CHAOS 0
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#define WITH_PHYSX 1
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#define WITH_CHAOS 0
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#define WITH_CHAOS_CLOTHING 0
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#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
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#define PHYSICS_INTERFACE_PHYSX 1
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#define WITH_APEX 1
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#define WITH_APEX_CLOTHING 1
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#define WITH_CLOTH_COLLISION_DETECTION 1
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#define WITH_PHYSX_COOKING 1
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#define WITH_NVCLOTH 1
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#define WITH_CUSTOM_SQ_STRUCTURE 0
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#define WITH_IMMEDIATE_PHYSX 0
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#define GPUPARTICLE_LOCAL_VF_ONLY 0
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#define WITH_ODSC 1
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#define ENGINE_API
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#define NETCORE_API
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#define APPLICATIONCORE_API
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#define RHI_API
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#define JSON_API
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#define WITH_FREETYPE 1
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#define SLATECORE_API
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#define INPUTCORE_API
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#define SLATE_API
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#define WITH_UNREALPNG 1
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#define WITH_UNREALJPEG 1
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#define WITH_LIBJPEGTURBO 1
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#define WITH_UNREALEXR 1
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#define IMAGEWRAPPER_API
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#define MESSAGING_API
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#define MESSAGINGCOMMON_API
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#define RENDERCORE_API
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#define ANALYTICSET_API
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#define ANALYTICS_API
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#define SOCKETS_PACKAGE 1
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#define SOCKETS_API
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#define NETCOMMON_API
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#define ASSETREGISTRY_API
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#define ENGINEMESSAGES_API
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#define SYNTHBENCHMARK_API
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#define RENDERER_API
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#define GAMEPLAYTAGS_API
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#define DEVELOPERSETTINGS_API
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#define PACKETHANDLER_API
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#define RELIABILITYHANDLERCOMPONENT_API
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#define AUDIOPLATFORMCONFIGURATION_API
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#define MESHDESCRIPTION_API
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#define STATICMESHDESCRIPTION_API
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#define PAKFILE_API
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#define RSA_API
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#define NETWORKREPLAYSTREAMING_API
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#define INCLUDE_CHAOS 0
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#define WITH_PHYSX 1
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#define WITH_CHAOS 0
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#define WITH_CHAOS_CLOTHING 0
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#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
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#define PHYSICS_INTERFACE_PHYSX 1
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#define WITH_APEX 1
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#define WITH_APEX_CLOTHING 1
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#define WITH_CLOTH_COLLISION_DETECTION 1
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#define WITH_PHYSX_COOKING 1
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#define WITH_NVCLOTH 1
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#define WITH_CUSTOM_SQ_STRUCTURE 0
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#define WITH_IMMEDIATE_PHYSX 0
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#define PHYSICSCORE_API
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#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
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#define INCLUDE_CHAOS 0
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#define CHAOS_MEMORY_TRACKING 0
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#define CHAOS_API
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#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
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#define INCLUDE_CHAOS 0
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#define CHAOS_CHECKED 0
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#define CHAOSCORE_API
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#define INTEL_ISPC 1
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#define VORONOI_API
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#define WITH_PHYSX_RELEASE 0
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#define UE_PHYSX_SUFFIX PROFILE
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#define UE_APEX_SUFFIX PROFILE
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#define APEX_UE4 1
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#define APEX_STATICALLY_LINKED 0
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#define WITH_APEX_LEGACY 1
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#define SIGNALPROCESSING_API
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#define AUDIOEXTENSIONS_API
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#define AUDIOMIXERCORE_API
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#define PROPERTYACCESS_API
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#define INCLUDE_CHAOS 0
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#define WITH_PHYSX 1
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#define WITH_CHAOS 0
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#define WITH_CHAOS_CLOTHING 0
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#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
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#define PHYSICS_INTERFACE_PHYSX 1
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#define WITH_APEX 1
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#define WITH_APEX_CLOTHING 1
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#define WITH_CLOTH_COLLISION_DETECTION 1
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#define WITH_PHYSX_COOKING 1
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#define WITH_NVCLOTH 1
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#define WITH_CUSTOM_SQ_STRUCTURE 0
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#define WITH_IMMEDIATE_PHYSX 0
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#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
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#define AUDIOMIXER_API
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#define TARGETPLATFORM_API
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#define ANIMATIONCORE_API
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#define MATERIALSHADERQUALITYSETTINGS_API
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#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
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#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
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#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
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#define PROJECTS_API
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#define DLSSUTILITY_API
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#define NGXRHI_API
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#define DLSS_ENGINE_SUPPORTS_CSSPD 1
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#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
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#define DLSS_API
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@@ -0,0 +1,186 @@
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#undef DLSSBLUEPRINT_API
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#undef UE_IS_ENGINE_MODULE
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#undef DEPRECATED_FORGAME
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#define DEPRECATED_FORGAME DEPRECATED
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#undef UE_DEPRECATED_FORGAME
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#define UE_DEPRECATED_FORGAME UE_DEPRECATED
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#define IS_PROGRAM 0
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#define UE_GAME 1
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||||||
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#define ENABLE_PGO_PROFILE 0
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||||||
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#define USE_VORBIS_FOR_STREAMING 1
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#define USE_XMA2_FOR_STREAMING 1
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||||||
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#define WITH_DEV_AUTOMATION_TESTS 1
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||||||
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#define WITH_PERF_AUTOMATION_TESTS 1
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||||||
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#define UNICODE 1
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#define _UNICODE 1
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||||||
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#define __UNREAL__ 1
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||||||
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#define IS_MONOLITHIC 1
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||||||
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#define WITH_ENGINE 1
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||||||
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#define WITH_UNREAL_DEVELOPER_TOOLS 1
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||||||
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#define WITH_APPLICATION_CORE 1
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||||||
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#define WITH_COREUOBJECT 1
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||||||
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#define USE_STATS_WITHOUT_ENGINE 0
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||||||
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#define WITH_PLUGIN_SUPPORT 0
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||||||
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#define WITH_ACCESSIBILITY 1
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||||||
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#define WITH_PERFCOUNTERS 0
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||||||
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#define USE_LOGGING_IN_SHIPPING 0
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||||||
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#define WITH_LOGGING_TO_MEMORY 0
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||||||
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#define USE_CACHE_FREED_OS_ALLOCS 1
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||||||
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#define USE_CHECKS_IN_SHIPPING 0
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||||||
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#define USE_ESTIMATED_UTCNOW 0
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||||||
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#define WITH_EDITOR 0
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||||||
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#define WITH_EDITORONLY_DATA 0
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||||||
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#define WITH_SERVER_CODE 1
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||||||
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#define WITH_PUSH_MODEL 0
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||||||
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#define WITH_CEF3 1
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||||||
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#define WITH_LIVE_CODING 1
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||||||
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#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
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#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
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||||||
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#define UBT_MODULE_MANIFEST "UE4.modules"
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||||||
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#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
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#define UBT_COMPILED_PLATFORM Win64
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#define UBT_COMPILED_TARGET Game
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#define UE_APP_NAME "UE4"
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||||||
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#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
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||||||
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#define NDIS_MINIPORT_MAJOR_VERSION 0
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||||||
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#define WIN32 1
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||||||
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#define _WIN32_WINNT 0x0601
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||||||
|
#define WINVER 0x0601
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||||||
|
#define PLATFORM_WINDOWS 1
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||||||
|
#define PLATFORM_MICROSOFT 1
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||||||
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#define OVERRIDE_PLATFORM_HEADER_NAME Windows
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||||||
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#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
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#define UE_BUILD_DEVELOPMENT 1
|
||||||
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#define UE_IS_ENGINE_MODULE 0
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||||||
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#define UE_PROJECT_NAME lidarforest
|
||||||
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#define UE_TARGET_NAME lidarforest
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||||||
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#define WITH_DLSS 1
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||||||
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#define UE_MODULE_NAME "DLSSBlueprint"
|
||||||
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#define UE_PLUGIN_NAME "DLSS"
|
||||||
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#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||||
|
#define PROJECTS_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define DLSS_API
|
||||||
|
#define WITH_DLSS 1
|
||||||
|
#define DLSSBLUEPRINT_API
|
||||||
@@ -0,0 +1,180 @@
|
|||||||
|
#undef DLSSUTILITY_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
|
||||||
|
#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define DLSS_ENGINE_USES_FVECTOR2D 1
|
||||||
|
#define UE_MODULE_NAME "DLSSUtility"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||||
|
#define PROJECTS_API
|
||||||
|
#define DLSSUTILITY_API
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||||
@@ -0,0 +1,182 @@
|
|||||||
|
#undef NGXD3D11RHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
|
||||||
|
#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXD3D11RHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define D3D11RHI_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
|
#define WITH_D3DX_LIBS 1
|
||||||
|
#define NV_AFTERMATH 1
|
||||||
|
#define INTEL_METRICSDISCOVERY 1
|
||||||
|
#define INTEL_EXTENSIONS 1
|
||||||
|
#define NGXD3D11RHI_API
|
||||||
@@ -0,0 +1,183 @@
|
|||||||
|
#undef NGXD3D12RHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
|
||||||
|
#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXD3D12RHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define D3D12_PROFILING_ENABLED 1
|
||||||
|
#define PROFILE 1
|
||||||
|
#define D3D12RHI_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
|
#define NV_AFTERMATH 1
|
||||||
|
#define INTEL_METRICSDISCOVERY 1
|
||||||
|
#define INTEL_EXTENSIONS 1
|
||||||
|
#define NGXD3D12RHI_API
|
||||||
@@ -0,0 +1,176 @@
|
|||||||
|
#undef NGXRHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
|
||||||
|
#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXRHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
@@ -0,0 +1,178 @@
|
|||||||
|
#undef NGXVULKANRHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
|
||||||
|
#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXVulkanRHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define VULKANRHI_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
|
#define NGXVULKANRHI_API
|
||||||
@@ -0,0 +1,177 @@
|
|||||||
|
#undef NGXVULKANRHIPREINIT_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
|
||||||
|
#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXVulkanRHIPreInit"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define VULKANRHI_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXVULKANRHIPREINIT_API
|
||||||
@@ -0,0 +1,189 @@
|
|||||||
|
#undef DLSS_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
|
||||||
|
#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1
|
||||||
|
#define DLSS_ENGINE_HAS_AAM_TSR 0
|
||||||
|
#define DLSS_ENGINE_HAS_GTEMPORALUPSCALER 1
|
||||||
|
#define UE_MODULE_NAME "DLSS"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||||
|
#define PROJECTS_API
|
||||||
|
#define DLSSUTILITY_API
|
||||||
|
#define NGXRHI_API
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define DLSS_API
|
||||||
@@ -0,0 +1,186 @@
|
|||||||
|
#undef DLSSBLUEPRINT_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
|
||||||
|
#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define WITH_DLSS 1
|
||||||
|
#define UE_MODULE_NAME "DLSSBlueprint"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||||
|
#define PROJECTS_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define DLSS_API
|
||||||
|
#define WITH_DLSS 1
|
||||||
|
#define DLSSBLUEPRINT_API
|
||||||
@@ -0,0 +1,180 @@
|
|||||||
|
#undef DLSSUTILITY_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
|
||||||
|
#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define DLSS_ENGINE_USES_FVECTOR2D 1
|
||||||
|
#define UE_MODULE_NAME "DLSSUtility"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||||
|
#define PROJECTS_API
|
||||||
|
#define DLSSUTILITY_API
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||||
@@ -0,0 +1,182 @@
|
|||||||
|
#undef NGXD3D11RHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
|
||||||
|
#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXD3D11RHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define D3D11RHI_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
|
#define WITH_D3DX_LIBS 1
|
||||||
|
#define NV_AFTERMATH 1
|
||||||
|
#define INTEL_METRICSDISCOVERY 1
|
||||||
|
#define INTEL_EXTENSIONS 1
|
||||||
|
#define NGXD3D11RHI_API
|
||||||
@@ -0,0 +1,183 @@
|
|||||||
|
#undef NGXD3D12RHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
|
||||||
|
#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXD3D12RHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define D3D12_PROFILING_ENABLED 1
|
||||||
|
#define PROFILE 1
|
||||||
|
#define D3D12RHI_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
|
#define NV_AFTERMATH 1
|
||||||
|
#define INTEL_METRICSDISCOVERY 1
|
||||||
|
#define INTEL_EXTENSIONS 1
|
||||||
|
#define NGXD3D12RHI_API
|
||||||
@@ -0,0 +1,176 @@
|
|||||||
|
#undef NGXRHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
|
||||||
|
#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXRHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
@@ -0,0 +1,178 @@
|
|||||||
|
#undef NGXVULKANRHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
|
||||||
|
#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXVulkanRHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define VULKANRHI_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
|
#define NGXVULKANRHI_API
|
||||||
@@ -0,0 +1,177 @@
|
|||||||
|
#undef NGXVULKANRHIPREINIT_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UE_LIVE_CODING_ENGINE_DIR "F:\\Unreal\\UE_4.27\\Engine"
|
||||||
|
#define UE_LIVE_CODING_PROJECT "D:\\Projects\\CZU\\f0re5t-main\\lidarforest.uproject"
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXVulkanRHIPreInit"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 1
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define VULKANRHI_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXVULKANRHIPREINIT_API
|
||||||
@@ -0,0 +1,185 @@
|
|||||||
|
#undef DLSS_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 0
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_SHIPPING 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1
|
||||||
|
#define DLSS_ENGINE_HAS_AAM_TSR 0
|
||||||
|
#define DLSS_ENGINE_HAS_GTEMPORALUPSCALER 1
|
||||||
|
#define UE_MODULE_NAME "DLSS"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 0
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 1
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||||
|
#define PROJECTS_API
|
||||||
|
#define DLSSUTILITY_API
|
||||||
|
#define NGXRHI_API
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define DLSS_API
|
||||||
@@ -0,0 +1,182 @@
|
|||||||
|
#undef DLSSBLUEPRINT_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 0
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_SHIPPING 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define WITH_DLSS 1
|
||||||
|
#define UE_MODULE_NAME "DLSSBlueprint"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 0
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 1
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||||
|
#define PROJECTS_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define DLSS_API
|
||||||
|
#define WITH_DLSS 1
|
||||||
|
#define DLSSBLUEPRINT_API
|
||||||
@@ -0,0 +1,176 @@
|
|||||||
|
#undef DLSSUTILITY_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 0
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_SHIPPING 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define DLSS_ENGINE_USES_FVECTOR2D 1
|
||||||
|
#define UE_MODULE_NAME "DLSSUtility"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 0
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 1
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||||
|
#define PROJECTS_API
|
||||||
|
#define DLSSUTILITY_API
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||||
@@ -0,0 +1,178 @@
|
|||||||
|
#undef NGXD3D11RHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 0
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_SHIPPING 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXD3D11RHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 0
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 1
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define D3D11RHI_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
|
#define WITH_D3DX_LIBS 1
|
||||||
|
#define NV_AFTERMATH 1
|
||||||
|
#define INTEL_METRICSDISCOVERY 1
|
||||||
|
#define INTEL_EXTENSIONS 1
|
||||||
|
#define NGXD3D11RHI_API
|
||||||
@@ -0,0 +1,178 @@
|
|||||||
|
#undef NGXD3D12RHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 0
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_SHIPPING 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXD3D12RHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 0
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 1
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define D3D12_PROFILING_ENABLED 0
|
||||||
|
#define D3D12RHI_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
|
#define NV_AFTERMATH 1
|
||||||
|
#define INTEL_METRICSDISCOVERY 1
|
||||||
|
#define INTEL_EXTENSIONS 1
|
||||||
|
#define NGXD3D12RHI_API
|
||||||
@@ -0,0 +1,172 @@
|
|||||||
|
#undef NGXRHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 0
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_SHIPPING 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXRHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 0
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 1
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
@@ -0,0 +1,174 @@
|
|||||||
|
#undef NGXVULKANRHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 0
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_SHIPPING 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXVulkanRHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 0
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 1
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define VULKANRHI_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API
|
||||||
|
#define NGXVULKANRHI_API
|
||||||
@@ -0,0 +1,173 @@
|
|||||||
|
#undef NGXVULKANRHIPREINIT_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_GAME 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 1
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 0
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 0
|
||||||
|
#define WITH_EDITORONLY_DATA 0
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 0
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 0
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Game
|
||||||
|
#define UE_APP_NAME "UE4"
|
||||||
|
#define UE_ENGINE_DIRECTORY "F:/Unreal/UE_4.27/Engine/"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_SHIPPING 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforest
|
||||||
|
#define UE_MODULE_NAME "NGXVulkanRHIPreInit"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 0
|
||||||
|
#define CORE_API
|
||||||
|
#define TRACELOG_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API
|
||||||
|
#define NETCORE_API
|
||||||
|
#define APPLICATIONCORE_API
|
||||||
|
#define RHI_API
|
||||||
|
#define JSON_API
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API
|
||||||
|
#define INPUTCORE_API
|
||||||
|
#define SLATE_API
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API
|
||||||
|
#define MESSAGING_API
|
||||||
|
#define MESSAGINGCOMMON_API
|
||||||
|
#define RENDERCORE_API
|
||||||
|
#define ANALYTICSET_API
|
||||||
|
#define ANALYTICS_API
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API
|
||||||
|
#define NETCOMMON_API
|
||||||
|
#define ASSETREGISTRY_API
|
||||||
|
#define ENGINEMESSAGES_API
|
||||||
|
#define ENGINESETTINGS_API
|
||||||
|
#define SYNTHBENCHMARK_API
|
||||||
|
#define RENDERER_API
|
||||||
|
#define GAMEPLAYTAGS_API
|
||||||
|
#define DEVELOPERSETTINGS_API
|
||||||
|
#define PACKETHANDLER_API
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API
|
||||||
|
#define MESHDESCRIPTION_API
|
||||||
|
#define STATICMESHDESCRIPTION_API
|
||||||
|
#define PAKFILE_API
|
||||||
|
#define RSA_API
|
||||||
|
#define NETWORKREPLAYSTREAMING_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API
|
||||||
|
#define WITH_PHYSX_RELEASE 1
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API
|
||||||
|
#define AUDIOEXTENSIONS_API
|
||||||
|
#define AUDIOMIXERCORE_API
|
||||||
|
#define PROPERTYACCESS_API
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||||
|
#define AUDIOMIXER_API
|
||||||
|
#define TARGETPLATFORM_API
|
||||||
|
#define ANIMATIONCORE_API
|
||||||
|
#define VULKANRHI_API
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXVULKANRHIPREINIT_API
|
||||||
@@ -0,0 +1,299 @@
|
|||||||
|
#undef DLSS_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UE4Editor"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforestEditor
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1
|
||||||
|
#define DLSS_ENGINE_HAS_AAM_TSR 0
|
||||||
|
#define DLSS_ENGINE_HAS_GTEMPORALUPSCALER 1
|
||||||
|
#define UE_MODULE_NAME "DLSS"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYACCESS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define EDITORSTYLE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define UNREALAUDIO_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define INTROTUTORIALS_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define ENABLE_HTTP_FOR_NFS 1
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define WITH_OGGVORBIS 1
|
||||||
|
#define XAUDIO2_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||||
|
#define USE_EMBREE 1
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||||
|
#define AIMODULE_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define DLSSUTILITY_API DLLIMPORT
|
||||||
|
#define NGXRHI_API DLLIMPORT
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define DLSS_API DLLEXPORT
|
||||||
@@ -0,0 +1,296 @@
|
|||||||
|
#undef DLSSBLUEPRINT_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UE4Editor"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforestEditor
|
||||||
|
#define WITH_DLSS 1
|
||||||
|
#define UE_MODULE_NAME "DLSSBlueprint"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYACCESS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define EDITORSTYLE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define UNREALAUDIO_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define INTROTUTORIALS_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define ENABLE_HTTP_FOR_NFS 1
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define WITH_OGGVORBIS 1
|
||||||
|
#define XAUDIO2_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||||
|
#define USE_EMBREE 1
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||||
|
#define AIMODULE_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API DLLIMPORT
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define DLSS_API DLLIMPORT
|
||||||
|
#define WITH_DLSS 1
|
||||||
|
#define DLSSBLUEPRINT_API DLLEXPORT
|
||||||
@@ -0,0 +1,298 @@
|
|||||||
|
#undef DLSSEDITOR_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UE4Editor"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforestEditor
|
||||||
|
#define USE_SLOT_SLOT_ARGUMENTS_API 0
|
||||||
|
#define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1
|
||||||
|
#define DLSS_ENGINE_HAS_GTEMPORALUPSCALER 1
|
||||||
|
#define UE_MODULE_NAME "DLSSEditor"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYACCESS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define EDITORSTYLE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define UNREALAUDIO_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define INTROTUTORIALS_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define ENABLE_HTTP_FOR_NFS 1
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define WITH_OGGVORBIS 1
|
||||||
|
#define XAUDIO2_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||||
|
#define USE_EMBREE 1
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||||
|
#define AIMODULE_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define EDITORWIDGETS_API DLLIMPORT
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define DLSS_API DLLIMPORT
|
||||||
|
#define NGXRHI_API DLLIMPORT
|
||||||
|
#define DLSSEDITOR_API DLLEXPORT
|
||||||
@@ -0,0 +1,290 @@
|
|||||||
|
#undef DLSSUTILITY_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UE4Editor"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforestEditor
|
||||||
|
#define DLSS_ENGINE_USES_FVECTOR2D 1
|
||||||
|
#define UE_MODULE_NAME "DLSSUtility"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYACCESS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define EDITORSTYLE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define UNREALAUDIO_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define INTROTUTORIALS_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define ENABLE_HTTP_FOR_NFS 1
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define WITH_OGGVORBIS 1
|
||||||
|
#define XAUDIO2_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||||
|
#define USE_EMBREE 1
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||||
|
#define AIMODULE_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define DLSSUTILITY_API DLLEXPORT
|
||||||
@@ -0,0 +1,296 @@
|
|||||||
|
#undef NGXD3D11RHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UE4Editor"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforestEditor
|
||||||
|
#define UE_MODULE_NAME "NGXD3D11RHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYACCESS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define EDITORSTYLE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define UNREALAUDIO_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define INTROTUTORIALS_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define ENABLE_HTTP_FOR_NFS 1
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define WITH_OGGVORBIS 1
|
||||||
|
#define XAUDIO2_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||||
|
#define USE_EMBREE 1
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||||
|
#define AIMODULE_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define D3D11RHI_API DLLIMPORT
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API DLLIMPORT
|
||||||
|
#define WITH_D3DX_LIBS 1
|
||||||
|
#define NV_AFTERMATH 1
|
||||||
|
#define INTEL_METRICSDISCOVERY 1
|
||||||
|
#define INTEL_EXTENSIONS 1
|
||||||
|
#define NGXD3D11RHI_API DLLEXPORT
|
||||||
@@ -0,0 +1,297 @@
|
|||||||
|
#undef NGXD3D12RHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UE4Editor"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforestEditor
|
||||||
|
#define UE_MODULE_NAME "NGXD3D12RHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYACCESS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define EDITORSTYLE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define UNREALAUDIO_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define INTROTUTORIALS_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define ENABLE_HTTP_FOR_NFS 1
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define WITH_OGGVORBIS 1
|
||||||
|
#define XAUDIO2_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||||
|
#define USE_EMBREE 1
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||||
|
#define AIMODULE_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define D3D12_PROFILING_ENABLED 1
|
||||||
|
#define PROFILE 1
|
||||||
|
#define D3D12RHI_API DLLIMPORT
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API DLLIMPORT
|
||||||
|
#define NV_AFTERMATH 1
|
||||||
|
#define INTEL_METRICSDISCOVERY 1
|
||||||
|
#define INTEL_EXTENSIONS 1
|
||||||
|
#define NGXD3D12RHI_API DLLEXPORT
|
||||||
@@ -0,0 +1,290 @@
|
|||||||
|
#undef NGXRHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UE4Editor"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforestEditor
|
||||||
|
#define UE_MODULE_NAME "NGXRHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYACCESS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define EDITORSTYLE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define UNREALAUDIO_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define INTROTUTORIALS_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define ENABLE_HTTP_FOR_NFS 1
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define WITH_OGGVORBIS 1
|
||||||
|
#define XAUDIO2_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||||
|
#define USE_EMBREE 1
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||||
|
#define AIMODULE_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API DLLEXPORT
|
||||||
@@ -0,0 +1,292 @@
|
|||||||
|
#undef NGXVULKANRHI_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UE4Editor"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforestEditor
|
||||||
|
#define UE_MODULE_NAME "NGXVulkanRHI"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYACCESS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define EDITORSTYLE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define UNREALAUDIO_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define INTROTUTORIALS_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define ENABLE_HTTP_FOR_NFS 1
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define WITH_OGGVORBIS 1
|
||||||
|
#define XAUDIO2_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||||
|
#define USE_EMBREE 1
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||||
|
#define AIMODULE_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define VULKANRHI_API DLLIMPORT
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API DLLIMPORT
|
||||||
|
#define NGXVULKANRHI_API DLLEXPORT
|
||||||
@@ -0,0 +1,291 @@
|
|||||||
|
#undef NGXVULKANRHIPREINIT_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UE4Editor"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforestEditor
|
||||||
|
#define UE_MODULE_NAME "NGXVulkanRHIPreInit"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYACCESS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define EDITORSTYLE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define UNREALAUDIO_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define INTROTUTORIALS_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define ENABLE_HTTP_FOR_NFS 1
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define WITH_OGGVORBIS 1
|
||||||
|
#define XAUDIO2_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||||
|
#define USE_EMBREE 1
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||||
|
#define AIMODULE_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define VULKANRHI_API DLLIMPORT
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXVULKANRHIPREINIT_API DLLEXPORT
|
||||||
Binary file not shown.
@@ -0,0 +1,299 @@
|
|||||||
|
#undef DLSS_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UE4Editor"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforestEditor
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1
|
||||||
|
#define DLSS_ENGINE_HAS_AAM_TSR 0
|
||||||
|
#define DLSS_ENGINE_HAS_GTEMPORALUPSCALER 1
|
||||||
|
#define UE_MODULE_NAME "DLSS"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYACCESS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define EDITORSTYLE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define UNREALAUDIO_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define INTROTUTORIALS_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define ENABLE_HTTP_FOR_NFS 1
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define WITH_OGGVORBIS 1
|
||||||
|
#define XAUDIO2_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||||
|
#define USE_EMBREE 1
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||||
|
#define AIMODULE_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define DLSSUTILITY_API DLLIMPORT
|
||||||
|
#define NGXRHI_API DLLIMPORT
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define DLSS_API DLLEXPORT
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"RemapUnityFiles":
|
||||||
|
{
|
||||||
|
"Module.DLSS.cpp.obj": [
|
||||||
|
"DLSS.cpp.obj",
|
||||||
|
"DLSSDenoiser.cpp.obj",
|
||||||
|
"DLSSSettings.cpp.obj",
|
||||||
|
"DLSSUpscaler.cpp.obj",
|
||||||
|
"DLSSUpscalerHistory.cpp.obj"
|
||||||
|
],
|
||||||
|
"Module.DLSS.gen.cpp.obj": [
|
||||||
|
"DLSS.init.gen.cpp.obj",
|
||||||
|
"DLSSSettings.gen.cpp.obj"
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||||
|
#include "D:/Projects/CZU/f0re5t-main/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp"
|
||||||
|
#include "D:/Projects/CZU/f0re5t-main/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp"
|
||||||
|
#include "D:/Projects/CZU/f0re5t-main/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp"
|
||||||
|
#include "D:/Projects/CZU/f0re5t-main/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp"
|
||||||
|
#include "D:/Projects/CZU/f0re5t-main/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp"
|
||||||
Binary file not shown.
@@ -0,0 +1,281 @@
|
|||||||
|
/Zc:inline
|
||||||
|
/nologo
|
||||||
|
/Oi
|
||||||
|
/c
|
||||||
|
/Gw
|
||||||
|
/Gy
|
||||||
|
/Zm1000
|
||||||
|
/wd4819
|
||||||
|
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||||
|
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||||
|
/D_WINDLL
|
||||||
|
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||||
|
/source-charset:utf-8
|
||||||
|
/execution-charset:utf-8
|
||||||
|
/Ob2
|
||||||
|
/Ox
|
||||||
|
/Ot
|
||||||
|
/GF
|
||||||
|
/errorReport:prompt
|
||||||
|
/EHsc
|
||||||
|
/Z7
|
||||||
|
/MD
|
||||||
|
/bigobj
|
||||||
|
/fp:fast
|
||||||
|
/Zo
|
||||||
|
/Zp8
|
||||||
|
/we4456
|
||||||
|
/we4458
|
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|
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/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.34.31933\INCLUDE"
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/FI"D:\Projects\CZU\f0re5t-main\Intermediate\Build\Win64\lidarforestEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
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"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSS\Module.DLSS.cpp"
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|
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|
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|
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|
||||||
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|
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|
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
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|
||||||
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|
||||||
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
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|
||||||
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||||||
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|
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|
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|
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|
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|
||||||
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|
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|
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|
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|
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||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSS\Module.DLSS.gen.cpp.obj"
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/FI"D:\Projects\CZU\f0re5t-main\Intermediate\Build\Win64\lidarforestEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
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||||||
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||||||
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||||||
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||||||
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||||||
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|
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|
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/FI"D:\Projects\CZU\f0re5t-main\Intermediate\Build\Win64\lidarforestEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
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||||||
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"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp"
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||||||
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||||||
|
/I D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||||
|
/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.34.31933\INCLUDE"
|
||||||
|
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.7.2\include\um"
|
||||||
|
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22000.0\ucrt"
|
||||||
|
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22000.0\shared"
|
||||||
|
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22000.0\um"
|
||||||
|
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22000.0\winrt"
|
||||||
|
/FI"D:\Projects\CZU\f0re5t-main\Intermediate\Build\Win64\lidarforestEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
|
||||||
|
/Yu"D:\Projects\CZU\f0re5t-main\Intermediate\Build\Win64\lidarforestEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
|
||||||
|
/Fp"D:\Projects\CZU\f0re5t-main\Intermediate\Build\Win64\lidarforestEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Inc\DLSSBlueprint\DLSSLibrary.gen.cpp"
|
||||||
|
/FI"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h"
|
||||||
|
/Fo"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSBlueprint\DLSSLibrary.gen.cpp.obj"
|
||||||
|
/TP
|
||||||
|
/GR-
|
||||||
|
/W4
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
|
||||||
|
D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Source\DLSSBlueprint/Public/DLSSLibrary.h
|
||||||
|
D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Inc\DLSSBlueprint\DLSSLibrary.generated.h
|
||||||
Binary file not shown.
@@ -0,0 +1,296 @@
|
|||||||
|
#undef DLSSBLUEPRINT_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UE4Editor"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforestEditor
|
||||||
|
#define WITH_DLSS 1
|
||||||
|
#define UE_MODULE_NAME "DLSSBlueprint"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYACCESS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define EDITORSTYLE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define UNREALAUDIO_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define INTROTUTORIALS_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define ENABLE_HTTP_FOR_NFS 1
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define WITH_OGGVORBIS 1
|
||||||
|
#define XAUDIO2_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||||
|
#define USE_EMBREE 1
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||||
|
#define AIMODULE_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define NGXRHI_API DLLIMPORT
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define DLSS_API DLLIMPORT
|
||||||
|
#define WITH_DLSS 1
|
||||||
|
#define DLSSBLUEPRINT_API DLLEXPORT
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
{
|
||||||
|
"RemapUnityFiles":
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
/MANIFEST:EMBED
|
||||||
|
/MANIFESTINPUT:F:\Unreal\UE_4.27\Engine\Build\Windows\Resources\Default-Win64.manifest
|
||||||
|
/NOLOGO
|
||||||
|
/DEBUG
|
||||||
|
/errorReport:prompt
|
||||||
|
/MACHINE:x64
|
||||||
|
/SUBSYSTEM:WINDOWS
|
||||||
|
/FIXED:No
|
||||||
|
/NXCOMPAT
|
||||||
|
/STACK:12000000
|
||||||
|
/DELAY:UNLOAD
|
||||||
|
/DLL
|
||||||
|
/PDBALTPATH:%_PDB%
|
||||||
|
/OPT:NOREF
|
||||||
|
/OPT:NOICF
|
||||||
|
/INCREMENTAL:NO
|
||||||
|
/ignore:4199
|
||||||
|
/ignore:4099
|
||||||
|
/DELAYLOAD:"d3d12.dll"
|
||||||
|
/DELAYLOAD:"DBGHELP.DLL"
|
||||||
|
/LIBPATH:"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.34.31933\lib\x64"
|
||||||
|
/LIBPATH:"C:\Program Files (x86)\Windows Kits\NETFXSDK\4.7.2\lib\um\x64"
|
||||||
|
/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x64"
|
||||||
|
/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\um\x64"
|
||||||
|
/NODEFAULTLIB:"LIBCMT"
|
||||||
|
/NODEFAULTLIB:"LIBCPMT"
|
||||||
|
/NODEFAULTLIB:"LIBCMTD"
|
||||||
|
/NODEFAULTLIB:"LIBCPMTD"
|
||||||
|
/NODEFAULTLIB:"MSVCRTD"
|
||||||
|
/NODEFAULTLIB:"MSVCPRTD"
|
||||||
|
/NODEFAULTLIB:"LIBC"
|
||||||
|
/NODEFAULTLIB:"LIBCP"
|
||||||
|
/NODEFAULTLIB:"LIBCD"
|
||||||
|
/NODEFAULTLIB:"LIBCPD"
|
||||||
|
/FUNCTIONPADMIN
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Intermediate\Build\Win64\lidarforestEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSBlueprint\DLSSLibrary.cpp.obj"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.obj"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSBlueprint\DLSSLibrary.gen.cpp.obj"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSBlueprint\Default.rc2.res"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Core\UE4Editor-Core.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\CoreUObject\UE4Editor-CoreUObject.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\UE4Editor-Engine.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\RenderCore\UE4Editor-RenderCore.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Renderer\UE4Editor-Renderer.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Projects\UE4Editor-Projects.lib"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\NGXRHI\UE4Editor-NGXRHI.lib"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSS\UE4Editor-DLSS.lib"
|
||||||
|
"delayimp.lib"
|
||||||
|
"wininet.lib"
|
||||||
|
"rpcrt4.lib"
|
||||||
|
"ws2_32.lib"
|
||||||
|
"dbghelp.lib"
|
||||||
|
"comctl32.lib"
|
||||||
|
"Winmm.lib"
|
||||||
|
"kernel32.lib"
|
||||||
|
"user32.lib"
|
||||||
|
"gdi32.lib"
|
||||||
|
"winspool.lib"
|
||||||
|
"comdlg32.lib"
|
||||||
|
"advapi32.lib"
|
||||||
|
"shell32.lib"
|
||||||
|
"ole32.lib"
|
||||||
|
"oleaut32.lib"
|
||||||
|
"uuid.lib"
|
||||||
|
"odbc32.lib"
|
||||||
|
"odbccp32.lib"
|
||||||
|
"netapi32.lib"
|
||||||
|
"iphlpapi.lib"
|
||||||
|
"setupapi.lib"
|
||||||
|
"dwmapi.lib"
|
||||||
|
"imm32.lib"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Source\ThirdParty\NGX/Lib/x64/nvsdk_ngx_d.lib"
|
||||||
|
/OUT:"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Binaries\Win64\UE4Editor-DLSSBlueprint.dll"
|
||||||
|
/IMPLIB:"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSBlueprint\UE4Editor-DLSSBlueprint.suppressed.lib"
|
||||||
|
/PDB:"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Binaries\Win64\UE4Editor-DLSSBlueprint.pdb"
|
||||||
|
/ignore:4078
|
||||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,14 @@
|
|||||||
|
/NOLOGO
|
||||||
|
/errorReport:prompt
|
||||||
|
/MACHINE:x64
|
||||||
|
/SUBSYSTEM:WINDOWS
|
||||||
|
/DEF
|
||||||
|
/NAME:"UE4Editor-DLSSBlueprint.dll"
|
||||||
|
/IGNORE:4221
|
||||||
|
/NODEFAULTLIB
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Intermediate\Build\Win64\lidarforestEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSBlueprint\DLSSLibrary.cpp.obj"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.obj"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSBlueprint\DLSSLibrary.gen.cpp.obj"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSBlueprint\Default.rc2.res"
|
||||||
|
/OUT:"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSBlueprint\UE4Editor-DLSSBlueprint.lib"
|
||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,298 @@
|
|||||||
|
#undef DLSSEDITOR_API
|
||||||
|
#undef UE_IS_ENGINE_MODULE
|
||||||
|
#undef DEPRECATED_FORGAME
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#undef UE_DEPRECATED_FORGAME
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UE4Editor"
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_PROJECT_NAME lidarforest
|
||||||
|
#define UE_TARGET_NAME lidarforestEditor
|
||||||
|
#define USE_SLOT_SLOT_ARGUMENTS_API 0
|
||||||
|
#define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1
|
||||||
|
#define DLSS_ENGINE_HAS_GTEMPORALUPSCALER 1
|
||||||
|
#define UE_MODULE_NAME "DLSSEditor"
|
||||||
|
#define UE_PLUGIN_NAME "DLSS"
|
||||||
|
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||||
|
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||||
|
#define DEPRECATED_FORGAME DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define WITH_PHYSX_RELEASE 0
|
||||||
|
#define UE_PHYSX_SUFFIX PROFILE
|
||||||
|
#define UE_APEX_SUFFIX PROFILE
|
||||||
|
#define APEX_UE4 1
|
||||||
|
#define APEX_STATICALLY_LINKED 0
|
||||||
|
#define WITH_APEX_LEGACY 1
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYACCESS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define EDITORSTYLE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define UNREALAUDIO_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define INTROTUTORIALS_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define ENABLE_HTTP_FOR_NFS 1
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define WITH_OGGVORBIS 1
|
||||||
|
#define XAUDIO2_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||||
|
#define USE_EMBREE 1
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||||
|
#define AIMODULE_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define INCLUDE_CHAOS 0
|
||||||
|
#define WITH_PHYSX 1
|
||||||
|
#define WITH_CHAOS 0
|
||||||
|
#define WITH_CHAOS_CLOTHING 0
|
||||||
|
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||||
|
#define PHYSICS_INTERFACE_PHYSX 1
|
||||||
|
#define WITH_APEX 1
|
||||||
|
#define WITH_APEX_CLOTHING 1
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_PHYSX_COOKING 1
|
||||||
|
#define WITH_NVCLOTH 1
|
||||||
|
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||||
|
#define WITH_IMMEDIATE_PHYSX 0
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define EDITORWIDGETS_API DLLIMPORT
|
||||||
|
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||||
|
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||||
|
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||||
|
#define DLSS_API DLLIMPORT
|
||||||
|
#define NGXRHI_API DLLIMPORT
|
||||||
|
#define DLSSEDITOR_API DLLEXPORT
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
{
|
||||||
|
"RemapUnityFiles":
|
||||||
|
{
|
||||||
|
"Module.DLSSEditor.cpp.obj": [
|
||||||
|
"DLSSEditor.cpp.obj",
|
||||||
|
"DLSSUpscalerEditor.cpp.obj"
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||||
|
#include "D:/Projects/CZU/f0re5t-main/Plugins/DLSS/Source/DLSSEditor/Private/DLSSEditor.cpp"
|
||||||
|
#include "D:/Projects/CZU/f0re5t-main/Plugins/DLSS/Source/DLSSEditor/Private/DLSSUpscalerEditor.cpp"
|
||||||
Binary file not shown.
@@ -0,0 +1,284 @@
|
|||||||
|
/Zc:inline
|
||||||
|
/nologo
|
||||||
|
/Oi
|
||||||
|
/c
|
||||||
|
/Gw
|
||||||
|
/Gy
|
||||||
|
/Zm1000
|
||||||
|
/wd4819
|
||||||
|
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||||
|
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||||
|
/D_WINDLL
|
||||||
|
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||||
|
/source-charset:utf-8
|
||||||
|
/execution-charset:utf-8
|
||||||
|
/Ob2
|
||||||
|
/Ox
|
||||||
|
/Ot
|
||||||
|
/GF
|
||||||
|
/errorReport:prompt
|
||||||
|
/EHsc
|
||||||
|
/Z7
|
||||||
|
/MD
|
||||||
|
/bigobj
|
||||||
|
/fp:fast
|
||||||
|
/Zo
|
||||||
|
/Zp8
|
||||||
|
/we4456
|
||||||
|
/we4458
|
||||||
|
/we4459
|
||||||
|
/wd4463
|
||||||
|
/we4668
|
||||||
|
/wd4244
|
||||||
|
/wd4838
|
||||||
|
/I .
|
||||||
|
/I Runtime\Renderer\Private
|
||||||
|
/I Editor\LevelEditor\Private
|
||||||
|
/I D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Source\DLSS\Private
|
||||||
|
/I D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Source\DLSSEditor\Private
|
||||||
|
/I Runtime
|
||||||
|
/I Runtime\TraceLog\Public
|
||||||
|
/I Runtime\Core\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject
|
||||||
|
/I Runtime\CoreUObject\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine
|
||||||
|
/I Runtime\Engine\Classes
|
||||||
|
/I Runtime\Engine\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore
|
||||||
|
/I Runtime\Net
|
||||||
|
/I Runtime\Net\Core\Classes
|
||||||
|
/I Runtime\Net\Core\Public
|
||||||
|
/I Runtime\ApplicationCore\Public
|
||||||
|
/I Runtime\RHI\Public
|
||||||
|
/I Runtime\Json\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore
|
||||||
|
/I Runtime\SlateCore\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore
|
||||||
|
/I Runtime\InputCore\Classes
|
||||||
|
/I Runtime\InputCore\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate
|
||||||
|
/I Runtime\Slate\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper
|
||||||
|
/I Runtime\ImageWrapper\Public
|
||||||
|
/I Runtime\Messaging\Public
|
||||||
|
/I Runtime\MessagingCommon\Public
|
||||||
|
/I Runtime\RenderCore\Public
|
||||||
|
/I Runtime\Analytics
|
||||||
|
/I Runtime\Analytics\AnalyticsET\Public
|
||||||
|
/I Runtime\Analytics\Analytics\Public
|
||||||
|
/I Runtime\Sockets\Public
|
||||||
|
/I Runtime\Net\Common\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry
|
||||||
|
/I Runtime\AssetRegistry\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages
|
||||||
|
/I Runtime\EngineMessages\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings
|
||||||
|
/I Runtime\EngineSettings\Classes
|
||||||
|
/I Runtime\EngineSettings\Public
|
||||||
|
/I Runtime\SynthBenchmark\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer
|
||||||
|
/I Runtime\Renderer\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags
|
||||||
|
/I Runtime\GameplayTags\Classes
|
||||||
|
/I Runtime\GameplayTags\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DeveloperSettings
|
||||||
|
/I Runtime\DeveloperSettings\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler
|
||||||
|
/I Runtime\PacketHandlers
|
||||||
|
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||||
|
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||||
|
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration
|
||||||
|
/I Runtime\AudioPlatformConfiguration\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription
|
||||||
|
/I Runtime\MeshDescription\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StaticMeshDescription
|
||||||
|
/I Runtime\StaticMeshDescription\Public
|
||||||
|
/I Runtime\PakFile\Public
|
||||||
|
/I Runtime\RSA\Public
|
||||||
|
/I Runtime\NetworkReplayStreaming
|
||||||
|
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore
|
||||||
|
/I Runtime\PhysicsCore\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Chaos
|
||||||
|
/I Runtime\Experimental
|
||||||
|
/I Runtime\Experimental\Chaos\Public
|
||||||
|
/I Runtime\Experimental\ChaosCore\Public
|
||||||
|
/I ThirdParty\Intel
|
||||||
|
/I Runtime\Experimental\Voronoi\Public
|
||||||
|
/I ThirdParty
|
||||||
|
/I Runtime\SignalProcessing\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions
|
||||||
|
/I Runtime\AudioExtensions\Public
|
||||||
|
/I Runtime\AudioMixerCore\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyAccess
|
||||||
|
/I Runtime\PropertyAccess\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd
|
||||||
|
/I Editor
|
||||||
|
/I Programs\UnrealLightmass\Public
|
||||||
|
/I Developer\Android\AndroidDeviceDetection\Public\Interfaces
|
||||||
|
/I Editor\UnrealEd\Classes
|
||||||
|
/I Editor\UnrealEd\Public
|
||||||
|
/I Developer
|
||||||
|
/I Developer\DirectoryWatcher\Public
|
||||||
|
/I Editor\Documentation\Public
|
||||||
|
/I Runtime\Projects\Public
|
||||||
|
/I Runtime\SandboxFile\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle
|
||||||
|
/I Editor\EditorStyle\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl
|
||||||
|
/I Developer\SourceControl\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages
|
||||||
|
/I Editor\UnrealEdMessages\Classes
|
||||||
|
/I Editor\UnrealEdMessages\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger
|
||||||
|
/I Developer\GameplayDebugger\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph
|
||||||
|
/I Editor\BlueprintGraph\Classes
|
||||||
|
/I Editor\BlueprintGraph\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem
|
||||||
|
/I Editor\EditorSubsystem\Public
|
||||||
|
/I Runtime\Online
|
||||||
|
/I Runtime\Online\HTTP\Public
|
||||||
|
/I Runtime\UnrealAudio\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting
|
||||||
|
/I Developer\FunctionalTesting\Classes
|
||||||
|
/I Developer\FunctionalTesting\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController
|
||||||
|
/I Developer\AutomationController\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Localization
|
||||||
|
/I Developer\Localization\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioEditor
|
||||||
|
/I Editor\AudioEditor\Classes
|
||||||
|
/I Editor\AudioEditor\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixer
|
||||||
|
/I Runtime\AudioMixer\Classes
|
||||||
|
/I Runtime\AudioMixer\Public
|
||||||
|
/I Developer\TargetPlatform\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\LevelEditor
|
||||||
|
/I Editor\LevelEditor\Public
|
||||||
|
/I Developer\Settings\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials
|
||||||
|
/I Editor\IntroTutorials\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay
|
||||||
|
/I Runtime\HeadMountedDisplay\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\VREditor
|
||||||
|
/I Editor\VREditor
|
||||||
|
/I Editor\VREditor\Public
|
||||||
|
/I Editor\CommonMenuExtensions\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape
|
||||||
|
/I Runtime\Landscape\Classes
|
||||||
|
/I Runtime\Landscape\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyEditor
|
||||||
|
/I Editor\PropertyEditor\Public
|
||||||
|
/I Editor\ActorPickerMode\Public
|
||||||
|
/I Editor\SceneDepthPickerMode\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DetailCustomizations
|
||||||
|
/I Editor\DetailCustomizations\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClassViewer
|
||||||
|
/I Editor\ClassViewer\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GraphEditor
|
||||||
|
/I Editor\GraphEditor\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StructViewer
|
||||||
|
/I Editor\StructViewer\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser
|
||||||
|
/I Editor\ContentBrowser\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowserData
|
||||||
|
/I Editor\ContentBrowserData\Public
|
||||||
|
/I Developer\CollectionManager\Public
|
||||||
|
/I ThirdParty\libSampleRate\Public
|
||||||
|
/I Runtime\NetworkFileSystem\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UMG
|
||||||
|
/I Runtime\UMG\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene
|
||||||
|
/I Runtime\MovieScene\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\TimeManagement
|
||||||
|
/I Runtime\TimeManagement\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieSceneTracks
|
||||||
|
/I Runtime\MovieSceneTracks\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore
|
||||||
|
/I Runtime\AnimationCore\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyPath
|
||||||
|
/I Runtime\PropertyPath\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NavigationSystem
|
||||||
|
/I Runtime\NavigationSystem\Public
|
||||||
|
/I Developer\MeshBuilder\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MaterialShaderQualitySettings
|
||||||
|
/I Runtime\MaterialShaderQualitySettings\Classes
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InteractiveToolsFramework
|
||||||
|
/I Runtime\Experimental\InteractiveToolsFramework\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ToolMenusEditor
|
||||||
|
/I Editor\ToolMenusEditor\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ToolMenus
|
||||||
|
/I Developer\ToolMenus\Public
|
||||||
|
/I Runtime\Windows
|
||||||
|
/I Runtime\Windows\XAudio2\Public
|
||||||
|
/I Editor\AssetTagsEditor\Public
|
||||||
|
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AddContentDialog
|
||||||
|
/I Editor\AddContentDialog\Public
|
||||||
|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
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|
||||||
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|
||||||
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|
||||||
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|
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|
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|
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|
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|
||||||
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/I D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Source\DLSSEditor\Public
|
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|
||||||
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|
||||||
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|
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|
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|
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|
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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/I ThirdParty\PhysX3\APEX_1.4\include
|
||||||
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|
||||||
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/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||||
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/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||||
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/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||||
|
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||||
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/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||||
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/I ThirdParty\PhysX3\APEX_1.4\framework\include
|
||||||
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/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||||
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/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||||
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/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||||
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/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||||
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/I D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||||
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/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.34.31933\INCLUDE"
|
||||||
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/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.7.2\include\um"
|
||||||
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/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22000.0\ucrt"
|
||||||
|
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22000.0\shared"
|
||||||
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/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22000.0\um"
|
||||||
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/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22000.0\winrt"
|
||||||
|
/FI"D:\Projects\CZU\f0re5t-main\Intermediate\Build\Win64\lidarforestEditor\Development\UnrealEd\SharedPCH.UnrealEd.ShadowErrors.h"
|
||||||
|
/Yu"D:\Projects\CZU\f0re5t-main\Intermediate\Build\Win64\lidarforestEditor\Development\UnrealEd\SharedPCH.UnrealEd.ShadowErrors.h"
|
||||||
|
/Fp"D:\Projects\CZU\f0re5t-main\Intermediate\Build\Win64\lidarforestEditor\Development\UnrealEd\SharedPCH.UnrealEd.ShadowErrors.h.pch"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSEditor\Module.DLSSEditor.cpp"
|
||||||
|
/FI"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSEditor\Definitions.DLSSEditor.h"
|
||||||
|
/Fo"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSEditor\Module.DLSSEditor.cpp.obj"
|
||||||
|
/TP
|
||||||
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/GR-
|
||||||
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/W4
|
||||||
@@ -0,0 +1,117 @@
|
|||||||
|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderGraphResources.h
|
||||||
|
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|
||||||
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F:\Unreal\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderGraphTextureSubresource.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderGraphResources.inl
|
||||||
|
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|
||||||
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|
||||||
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|
||||||
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F:\Unreal\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderGraphEvent.inl
|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderGraphBlackboard.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/GeneratedTypeName.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderGraphBuilder.inl
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderGraphUtils.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/SceneFilterRendering.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess\SceneRenderTargets.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess\../TranslucencyPass.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess\../VT/VirtualTextureFeedback.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Renderer\Public\VT/VirtualTextureFeedbackBuffer.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Renderer\Public\SceneRenderTargetParameters.h
|
||||||
|
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|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Renderer\Private\RenderTargetTemp.h
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Core\Public\Math/GenericOctreePublic.h
|
||||||
|
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|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Renderer\Public\MeshMaterialShader.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Public\MeshMaterialShaderType.h
|
||||||
|
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|
||||||
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F:\Unreal\UE_4.27\Engine\Source\Runtime\Renderer\Public\MaterialShader.h
|
||||||
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F:\Unreal\UE_4.27\Engine\Source\Runtime\Renderer\Public\MeshDrawShaderBindings.h
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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F:\Unreal\UE_4.27\Engine\Source\Runtime\Renderer\Private\MeshDrawCommands.h
|
||||||
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F:\Unreal\UE_4.27\Engine\Source\Runtime\Renderer\Public\GpuDebugRendering.h
|
||||||
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F:\Unreal\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/PostProcessAmbientOcclusionMobile.h
|
||||||
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F:\Unreal\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenPass.inl
|
||||||
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Public\LegacyScreenPercentageDriver.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Editor\LevelEditor\Private\SLevelViewportToolBar.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Editor\LevelEditor\Public\SLevelViewport.h
|
||||||
|
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|
||||||
|
F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Slate\SScaleBox.generated.h
|
||||||
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|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Slate\Public\Widgets/SViewport.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Editor\UnrealEd\Public\EditorModeManager.h
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Classes\Camera/CameraComponent.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\CameraComponent.generated.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Editor/UnrealEd/Public/SViewportToolBar.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Developer\ToolMenus\Public\ToolMenus.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Developer\ToolMenus\Public\IToolMenusModule.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Developer\ToolMenus\Public\ToolMenu.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Developer\ToolMenus\Public\ToolMenuOwner.h
|
||||||
|
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|
||||||
|
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|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Developer\ToolMenus\Public\ToolMenuMisc.h
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Slate\Public\Framework/MultiBox/ToolMenuBase.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/BlacklistNames.h
|
||||||
|
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|
||||||
|
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|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Developer\ToolMenus\Public\ToolMenuEntryScript.h
|
||||||
|
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|
||||||
|
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|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Slate\Public\Widgets/Input/SSpinBox.h
|
||||||
|
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.34.31933\INCLUDE\limits
|
||||||
|
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.34.31933\INCLUDE\cfloat
|
||||||
|
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.34.31933\INCLUDE\cwchar
|
||||||
|
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.34.31933\INCLUDE\cstdio
|
||||||
|
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.34.31933\INCLUDE\isa_availability.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Slate\Public\Widgets/Input/SSlider.h
|
||||||
|
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|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Editor\UnrealEd\Public\Settings/EditorSettings.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Public\Scalability.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\EditorSettings.generated.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Source\Editor\UnrealEd\Classes\Editor/EditorPerformanceSettings.h
|
||||||
|
F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\EditorPerformanceSettings.generated.h
|
||||||
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|
|||||||
|
/MANIFEST:EMBED
|
||||||
|
/MANIFESTINPUT:F:\Unreal\UE_4.27\Engine\Build\Windows\Resources\Default-Win64.manifest
|
||||||
|
/NOLOGO
|
||||||
|
/DEBUG
|
||||||
|
/errorReport:prompt
|
||||||
|
/MACHINE:x64
|
||||||
|
/SUBSYSTEM:WINDOWS
|
||||||
|
/FIXED:No
|
||||||
|
/NXCOMPAT
|
||||||
|
/STACK:12000000
|
||||||
|
/DELAY:UNLOAD
|
||||||
|
/DLL
|
||||||
|
/PDBALTPATH:%_PDB%
|
||||||
|
/OPT:NOREF
|
||||||
|
/OPT:NOICF
|
||||||
|
/INCREMENTAL:NO
|
||||||
|
/ignore:4199
|
||||||
|
/ignore:4099
|
||||||
|
/DELAYLOAD:"d3d12.dll"
|
||||||
|
/DELAYLOAD:"DBGHELP.DLL"
|
||||||
|
/LIBPATH:"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.34.31933\lib\x64"
|
||||||
|
/LIBPATH:"C:\Program Files (x86)\Windows Kits\NETFXSDK\4.7.2\lib\um\x64"
|
||||||
|
/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x64"
|
||||||
|
/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\um\x64"
|
||||||
|
/NODEFAULTLIB:"LIBCMT"
|
||||||
|
/NODEFAULTLIB:"LIBCPMT"
|
||||||
|
/NODEFAULTLIB:"LIBCMTD"
|
||||||
|
/NODEFAULTLIB:"LIBCPMTD"
|
||||||
|
/NODEFAULTLIB:"MSVCRTD"
|
||||||
|
/NODEFAULTLIB:"MSVCPRTD"
|
||||||
|
/NODEFAULTLIB:"LIBC"
|
||||||
|
/NODEFAULTLIB:"LIBCP"
|
||||||
|
/NODEFAULTLIB:"LIBCD"
|
||||||
|
/NODEFAULTLIB:"LIBCPD"
|
||||||
|
/FUNCTIONPADMIN
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Intermediate\Build\Win64\lidarforestEditor\Development\UnrealEd\SharedPCH.UnrealEd.ShadowErrors.h.obj"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSEditor\Module.DLSSEditor.cpp.obj"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSEditor\Default.rc2.res"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Core\UE4Editor-Core.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\CoreUObject\UE4Editor-CoreUObject.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\UE4Editor-Engine.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\RenderCore\UE4Editor-RenderCore.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Renderer\UE4Editor-Renderer.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\RHI\UE4Editor-RHI.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Settings\UE4Editor-Settings.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\LevelEditor\UE4Editor-LevelEditor.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\ToolMenus\UE4Editor-ToolMenus.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Slate\UE4Editor-Slate.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\SlateCore\UE4Editor-SlateCore.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\EditorWidgets\UE4Editor-EditorWidgets.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\EditorStyle\UE4Editor-EditorStyle.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\InputCore\UE4Editor-InputCore.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\UnrealEd\UE4Editor-UnrealEd.lib"
|
||||||
|
"F:\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Projects\UE4Editor-Projects.lib"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSS\UE4Editor-DLSS.lib"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\NGXRHI\UE4Editor-NGXRHI.lib"
|
||||||
|
"delayimp.lib"
|
||||||
|
"wininet.lib"
|
||||||
|
"rpcrt4.lib"
|
||||||
|
"ws2_32.lib"
|
||||||
|
"dbghelp.lib"
|
||||||
|
"comctl32.lib"
|
||||||
|
"Winmm.lib"
|
||||||
|
"kernel32.lib"
|
||||||
|
"user32.lib"
|
||||||
|
"gdi32.lib"
|
||||||
|
"winspool.lib"
|
||||||
|
"comdlg32.lib"
|
||||||
|
"advapi32.lib"
|
||||||
|
"shell32.lib"
|
||||||
|
"ole32.lib"
|
||||||
|
"oleaut32.lib"
|
||||||
|
"uuid.lib"
|
||||||
|
"odbc32.lib"
|
||||||
|
"odbccp32.lib"
|
||||||
|
"netapi32.lib"
|
||||||
|
"iphlpapi.lib"
|
||||||
|
"setupapi.lib"
|
||||||
|
"dwmapi.lib"
|
||||||
|
"imm32.lib"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Source\ThirdParty\NGX/Lib/x64/nvsdk_ngx_d.lib"
|
||||||
|
/OUT:"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Binaries\Win64\UE4Editor-DLSSEditor.dll"
|
||||||
|
/IMPLIB:"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSEditor\UE4Editor-DLSSEditor.suppressed.lib"
|
||||||
|
/PDB:"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Binaries\Win64\UE4Editor-DLSSEditor.pdb"
|
||||||
|
/ignore:4078
|
||||||
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@@ -0,0 +1,12 @@
|
|||||||
|
/NOLOGO
|
||||||
|
/errorReport:prompt
|
||||||
|
/MACHINE:x64
|
||||||
|
/SUBSYSTEM:WINDOWS
|
||||||
|
/DEF
|
||||||
|
/NAME:"UE4Editor-DLSSEditor.dll"
|
||||||
|
/IGNORE:4221
|
||||||
|
/NODEFAULTLIB
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Intermediate\Build\Win64\lidarforestEditor\Development\UnrealEd\SharedPCH.UnrealEd.ShadowErrors.h.obj"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSEditor\Module.DLSSEditor.cpp.obj"
|
||||||
|
"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSEditor\Default.rc2.res"
|
||||||
|
/OUT:"D:\Projects\CZU\f0re5t-main\Plugins\DLSS\Intermediate\Build\Win64\UE4Editor\Development\DLSSEditor\UE4Editor-DLSSEditor.lib"
|
||||||
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user