Files
f0re5t-main/Plugins/DLSS/Source/NGXVulkanRHI/NGXVulkanRHI.Build.cs
2022-09-18 00:48:56 +02:00

76 lines
2.1 KiB
C#

/*
* Copyright (c) 2020 NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA Corporation and its licensors retain all intellectual property and proprietary
* rights in and to this software, related documentation and any modifications thereto.
* Any use, reproduction, disclosure or distribution of this software and related
* documentation without an express license agreement from NVIDIA Corporation is strictly
* prohibited.
*
* TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED *AS IS*
* AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS OR IMPLIED,
* INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE. IN NO EVENT SHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY
* SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT
* LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF
* BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR
* INABILITY TO USE THIS SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGES.
*/
using UnrealBuildTool;
using System.IO;
public class NGXVulkanRHI : ModuleRules
{
public NGXVulkanRHI(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[] {
}
);
PrivateIncludePaths.AddRange(
new string[] {
Path.Combine(EngineDirectory,"Source/Runtime/VulkanRHI/Private"),
Path.Combine(EngineDirectory,"Source/Runtime/VulkanRHI/Private/Windows"),
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Engine",
"RenderCore",
"RHI",
"VulkanRHI",
"NGX",
"NGXRHI",
}
);
if (ReadOnlyBuildVersion.Current.MajorVersion == 5)
{
PrivateDependencyModuleNames.Add("RHICore");
}
// those come from the VulkanRHI
AddEngineThirdPartyPrivateStaticDependencies(Target, "Vulkan");
}
}